Mental Abilities

Mental Abilities
Intelligence, Wisdom, and Charisma can be more difficult to quantify than the physical abilities of Strength, Dexterity, and Constitution. They also can have a more dramatic affect on your character’s personality and behavior.

• Intelligence: A character with a high Intelligence score tends to be knowledgeable, well educated, and prone to using big words. A character with a high Intelligence but a low Wisdom may be smart but absent-minded or easily distracted. A character with a high Intelligence and low Charisma may be knowledgeable but something of a know-it-all or lacking in social skills. Characters with high Intelligence and low Wisdom and Charisma tend to be social misfits. A character with a low Intelligence may be slow, poorly educated, or just not very cerebral.

• Wisdom: High Wisdom characters are aware, clever, and confident in themselves and their abilities. High Wisdom, low Intelligence characters are simple-minded but capable of surprising insights. High Wisdom, low Charisma characters are quietly confident and tend to work behind the scenes. Low Wisdom characters are indecisive, absent-minded, unaware, impulsive, or just plain clueless.

• Charisma: Characters with high Charisma are outgoing, likeable, forceful, and often attractive. High Charisma, low Intelligence characters either manage to seem to know what they’re talking about, or they attract people who find them endearing and want to help them. Characters with high Charisma and low Wisdom aren’t very good at choosing their friends wisely. Low Charisma characters may be cold, aloof, rude, awkward, or simply plain and nondescript.

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.