Nonexistent Ability Scores

Nonexistent Ability Scores
Rather than having a score of 0 in a given ability, some things or creatures actually lackan ability score. The effect of lacking an ability score is as follows:

• Strength: Any creature capable of physically manipulating other objects has at least 1 point of Strength. A creature with no Strength score is incapable of exerting any physical force, either because it has no physical form (like an incorporeal ghost) or simply can’t move (like a tree). The creature automatically fails Strength checks.

• Dexterity: Any creature capable of movement has at least 1 point of Dexterity. A creature with no Dexterity cannot move (like most plants) and hence cannot make physical attacks. It automatically fails Dexterity checks and Reflex saves.

• Constitution: Any living creature has at least 1 point of Constitution. A creature with no Constitution has no physical body (like a ghost) or is not alive (like a robot or other construct). The creature always fails Constitution checks. This includes checks to avoid dying and to recover from injury, so creatures with no Constitution do not recover from damage naturally. They must be repaired in some fashion. The same is true of objects. Creatures with no Constitution suffer all dam-age as lethal (like objects do) and do not suffer nonlethal damage conditions. Creatures with no Constitution are immune to fatigue (see Fatigue) but cannot exert extra effort (see Extra Effort). Creatures with no Constitution are often - but not necessarily - immune to many of the things affecting living beings (see Immunity).

• Intelligence: Any creature that can think, learn, or remember has at least 1 point of Intelligence. A creature with no Intelligence is an automaton, lacking free will and operating on simple instinct or pro-grammed instructions. Anything with no Intelligence is immune to mental effects, interaction skills, and automatically fails Intelligence checks.

• Wisdom: Any creature aware of its environment has at least 1 point of Wisdom. Anything with no Wisdom also has no Charisma. It is an inanimate object, not a creature. Objects are immune to mental effects, interaction skills, and automatically fail Wisdom checks.

• Charisma: Any creature capable of interacting with other creatures has at least 1 point of Charisma. Creatures without Charisma are immune to interaction checks and automatically fail Charisma checks. Inanimate objects have no scores other than their Toughness (see Damaging Objects). Animate, but nonliving, beings such as robots or zombies have Strength and Dexterity, and may have Wisdom and Charisma (if aware of their environment and capable of interaction). They may have Intelligence (if capable of thought), but have no Constitution (since they are not living things). See Constructs for more information.

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.