Altering Ability Scores

==Altering Ability Scores ==

Over the course of play, your hero’s ability scores may change for the following reasons: • Some effects temporarily raise or lower ability scores. • You can improve your ability scores permanently by spending earned build points on them, but you cannot increase an ability score above the limits set by the campaign’s power level (see Power Level). Whenever an ability score changes, all traits associated with the ability change as well. So if you increase your character’s Dexterity and gain a higher bonus, his Dexterity-based skills and Reflex saving throw bonus also increase. Likewise, if the hero’s Dexterity bonus decreases, his Dexterity-based skills and Reflex saving throws suffer.

== Debilitated Ability Scores==

If one of your hero’s ability scores drops to 0 for any reason, that score is said to be debilitatedand the character suffers more serious effects. Debilitated Strength means the hero collapses, helpless and unable to move. Debilitated Dexterity means the hero is paralyzed and helpless. Debilitated Constitution means the hero is dying and cannot stabilize (and suffers a –5 modifier on Constitution checks to avoid death due to the low score). Debilitated Intelligence, Wisdom, or Charisma means the hero is unconscious and incapable of waking until the score is restored to at least 1.

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.